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Emperium Test

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1Emperium Test Empty Emperium Test Sun Jul 17, 2011 8:09 pm

koyachris


Baby Novice
Baby Novice

First of all just want to say Hi to all GM's and to my Co-Players ... actually the reason why i post in this forums is to ask if you can put an Emperium somewhere in alberta so that we can test how long we can break it ... for [sinx] ... my 2nd question ... why not implement yggberry or seed in woe ... ???


How i wish my request will be granted soon especially about the emperium test damage ...


a million thank's to all our GM's





2Emperium Test Empty Re: Emperium Test Tue Jul 19, 2011 5:52 am

duskeon08

duskeon08
Super Novice
Super Novice

if you implement yggs, won't that make strong players even stronger?
I mean, think of a freakishly imba assassin or pal. Just when you think he's about to die, he magically restores his HP & SP because of the berries & seeds.
Think about it

3Emperium Test Empty Re: Emperium Test Tue Jul 19, 2011 7:26 am

yumikito

yumikito
Super Novice
Super Novice


duskeon08 is right Smile

4Emperium Test Empty Re: Emperium Test Thu Jul 21, 2011 7:36 pm

koyachris


Baby Novice
Baby Novice

lol ... where's your talent then ... ??? you're telling me to think about it ?? tagalugin ko na para di ka mahirapan ... bkit hindi mo ba kayang talunin ang pally at sinx ... ??? kung sabagay kung wala ka ngang talent mahihirapan ka talaga ... kc dapat pag naglalaro ka ng ragnarok malawak ang isip mo kaya nga may kanya kanyang skill ang bawat job eh ...

5Emperium Test Empty Re: Emperium Test Fri Jul 22, 2011 6:05 pm

duskeon08

duskeon08
Super Novice
Super Novice

what's the relation with the Yggs & talents? lol

6Emperium Test Empty Re: Emperium Test Fri Jul 22, 2011 6:17 pm

duskeon08

duskeon08
Super Novice
Super Novice

ahaha it seems you misunderstood me.
what I meant was, if Yggs were implemented, it'll make people stronger & harder to kill. I ddin't say that pals & sinx are supposed to be strong coz of their abilities. LOL

7Emperium Test Empty Re: Emperium Test Sat Jul 23, 2011 5:53 pm

koyachris


Baby Novice
Baby Novice

haha ... boon ka nga talaga .... sana di ka na nag comment ... wala ka ngang talent isipin mo ba naman magnus papalitan mo ng property ... ??? how boon ....

8Emperium Test Empty Re: Emperium Test Sun Jul 24, 2011 8:58 am

duskeon08

duskeon08
Super Novice
Super Novice

Ahaha you do know that boon means treasure? lol
thanks ahaha
Mayta wa nalang ka ni post anang yggs. Bisan sa PRO wa gane na g implement ahahaha

9Emperium Test Empty Re: Emperium Test Sun Jul 24, 2011 9:00 am

duskeon08

duskeon08
Super Novice
Super Novice

I admit I don't have talent in this game. BUT at least I TRY my best to use my inability to my advantage Razz

10Emperium Test Empty Re: Emperium Test Sun Jul 24, 2011 8:12 pm

koyachris


Baby Novice
Baby Novice

ok na yun wag ka na lang mag bisaya ... btw
boon <<<<<<<<< read it backwards ... Very Happy

11Emperium Test Empty Re: Emperium Test Wed Jul 27, 2011 1:32 pm

L0rDDi4bL0

L0rDDi4bL0
Moderator
Moderator

Please refrain from engaging an unfriendly conversation.

For your suggestion regarding WOE, koyachris. We will not be implementing yggdrasil seeds or berries during WOE. WOE is all about strategy and tactics and to make it less obscure, add in combat wits and skills. I hope the previous sentence is good enough to enlighten you. Regarding the Emperium test, I will inform my colleagues of your suggestion. I will look back into this when their decision is made or if the need requires me to do so.

12Emperium Test Empty Re: Emperium Test Sat Jul 30, 2011 3:35 pm

Admin


Admin
Admin

If Lord knights and Paladin are harder in woe to kill, how much more if they have 100% heal? Please think it properly

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